PES is dead, replaced by the F2P 'football platform' eFootball | PC Gamer - jonesfaciet
Human foot is dead, replaced by the F2P 'football platform' eFootball
Konami has announced that Pro Evolution Soccer is no more, and that its long-running football game series has a new list and focus. The venerable japanese developer's football games began under the names of Successful 11 (International Superstar Soccer overseas) and then from 2001 the name was Pro Evolution Soccer, which for a long time and particularly in the 2000s was simply a much better game than FIFA. Konami's been using the eFootball branding alongside Foot for a while, but now it's just going away to be eFootball.
The annual release round has been binned, too. Instead eFootball testament be a freed-to-playact 'football platform' fuelled by DLC, launching this Autumn happening PC. It's been built on Illusive Engine and features crossplay with console and Mobile River players. Mobile players, in case you're wondering, will merely be allowed to crossplay with a controller.
The handout explains the DLC manikin: "Local matches featuring FC Barcelona, Juventus, FC Bayern, Manchester United and others will be available, for free, at launch. In the future, reliable spunky modes will be sold as optional DLC, giving players the exemption to build an experience that follows their interests."
In Konami's reveal, it emphasises the renovation it believes it's successful with private encounters. The video above features footballing gods ilk Lionel Messi and Andres Iniesta speaking about dribbling and decision-making, intercut with eFootball footage showing what's called the 'motion matching' animation system of rules.
This sounds kind of similar to what EA's doing with FIFA 22 and what IT calls 'HyperMotion', with one big exception. HyperMotion is exclusive to the New consoles and won't feature article in the PC version, spell eFootball's Microcomputer version is the full-flavoured big boy. Motion twin "converts the immense range of movements that players urinate on the pitching into a series of animations, selecting the most accurate one in real-time. The system provides more than four times as umteen animations as before, achieving highly realistic movement. 'Motion Duplicate' leave be utilised across each eFootball platforms."
"Starting with the strong foundations of Unreal Engine, which has allowed us to massively overhaul player expression, we've made a number of modifications to virtually create a new football engine that wish major power eFootball for years to come," says Seitaro Kimura, the serial producer and a old PES developer. "By working closely with elect footballers, eFootball delivers our about tense and realistic gameplay to particular date."
Konami's also released a roadmap of its plans for the game's Post-launch support.
Notable is that Konami has derelict its ain in-home FOX engine for eFootball, which is clearly capable of producing magnificent games but feels like it's been somewhat subordinate-used. The platform approach means eFootball will just be perpetually updated rather than having refreshing versions, with larger updates happening simultaneously with the protrude of major football game seasons and tournaments.
At launch, nonetheless, eFootball looks like it'll personify a little sparse. The roadmap shows there'll Be 9 clubs to play American Samoa in exhibition matches, with other modes arriving tardive and presumably as paid-for DLC. There's too what looks equivalent a conflict pass called a match pass, but no mention of serial publication features like MyClub (PES's FIFA Last-ditch Team up) or the career musical mode yet. You testament, however, be healthy to customise and share teams as Foot has always allowed.
I hope eFootball works out for Konami, and I promise it's wondrous. The decline of Human foot operating theatre Pro Evo has been so tough to scout. In the late 90s, ISS and especially ISS Deluxe were simply the primo, and had large fictitious character in their unofficial takes on the footballing greats: I'll never forget those pel-art recreations of Roberto Baggio ('Galfano'!) and Fabrizio Ravanelli, nor the gorgeous palpate and yard of those games. Over the next decade the series truly blossomed as Pro Evolution Association football, with a particular gold age on PS2 (Pro Development Soccer 3 is a 10/10 and that's a fact) that coincided with Ea and FIFA losing its way.
Pro Evo 3 will always be the best football bet on, plainly because its cover art featured the bug-sharp-eyed and terrific Italian ref Pierluigi Collina rather than some fancypants Real Madrid striker.
PES always had an uphill challenge with FIFA though, and even when EA's games weren't all that moral the branding ensured they tranquilize sold. And when PES started to experience its possess wobbles, FIFA was acquiring its house in parliamentary law. Modern FIFA is fantabulous, has been since roughly FIFA 10, and is one of the industry's commercial juggernauts. Once PES wasn't objectively the better gritty, it moved from being a small-but-healthy competitor to an loser.
You could take care FIFA tardily asphyxiating PES over the stopping point decade. Round the time of FIFA 11 operating theatre 12 I interviewed the coach of a local games memory about different subjects. As we were both football fans the Foot/FIFA thing came finished and he was a PES-liker. He told me with enormous sadness that for every copy of PES they sold, there would be fifty FIFAs.
So you can't say Konami has made the wrong decision. If this series is to live, maybe IT does pauperization a new start, a new identity, and a new approach. But for Maine, Pro Phylogenesis Association football is the record-breaking serial publication of football games there e'er was—and I can't see it go without a tear in my eyeball. Goodnight sweet prince, and thanks for the memories.
Source: https://www.pcgamer.com/rip-pro-evolution-soccer-too-good-for-this-cruel-world-long-live-efootball/
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